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7 days to die overhaul
7 days to die overhaul





7 days to die overhaul

Oh, and there's a mechanics workstation that allows you to add mods to the existing vehicles like extra storage (think saddle bags for bikes), armour plating for the car, turbo mods, etc - and you can also find/buy parts to make a muscle car (think Mad Max!)

7 days to die overhaul

There are new types of quests, there are REAL ROAMING HORDES, there are packs of dogs running around, there are tons more zombies just OUT AND ABOUT and not all crammed into buildings. There are dozens of new weapons, AND new guns, literally off the top of my head I can think of 15 new melee weapons, 10 new tools and at LEAST 10 new guns - all fitting very immersively into the game too. At certain stages of reputation (think WoW) the trader gives options to teach you certain skills for gold, and certain recipes, such as the pistol (and more, the higher you go) You can find science labs and underground bunkers that require key cards to access, and once inside is like a Dungeon, it's really difficult and at the end is a boss and several new workstations that give you access to titanium armour, tools, weapons, laser guns, coil guns, 2 new forges, a new workbench, and tons more.Īlso, the traders have 'reputation,' so the more you interact with them, the more quests you do etc, the more friendly you get with them. Once there, you encounter special zombies and at higher levels demons and boss creatures. There are radiation biomes, you need a full set of hazmat to survive there. Cars, bandits, factions, quests, storyline, other survivors, etc - if you guys look at Darkness Falls overhaul mod by Khaine, you'll find all of that, AND more!







7 days to die overhaul